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  1. Recent work has demonstrated that motion plannersโ€™ performance can be significantly improved by retrieving past experiences from a database. Typically, the experience database is queried for past similar problems using a similarity function defined over the motion planning problems. However, to date, most works rely on simple hand-crafted similarity functions and fail to generalize outside their corresponding training dataset. To address this limitation, we propose (FIRE), a framework that extracts local representation of planning problems and learns a similarity function over them. To generate the training data we introduce a novel self-supervised method that identifies similar and dissimilar pairs of local primitives from past solution paths. With these pairs, a Siamese network is trained with the contrastive loss and the similarity function is realized in the networkโ€™s latent space. We evaluate FIRE on an 8-DOF manipulator in five categories of motion planning problems with sensed environments. Our experiments show that FIRE retrieves relevant experiences which can informatively guide sampling-based planners even in problems outside its training distribution, outperforming other baselines. 
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  2. A popular approach to reduce the size of a massive dataset is to apply efficient online sampling to the stream of data as it is read or generated. Online sampling routines are currently restricted to variations of reservoir sampling, where each sample is selected uniformly and independently of other samples. This renders them unsuitable for large-scale applications in computational biology, such as metagenomic community profiling and protein function annotation, which suffer from severe class imbalance. To maintain a representative and diverse sample, we must identify and preferentially select data that are likely to belong to rare classes. We argue that existing schemes for diversity sampling have prohibitive overhead for large-scale problems and high-throughput streams. We propose an efficient sampling routine that uses an online representation of the data distribution as a prefilter to retain elements from rare groups. We apply this method to several genomic data analysis tasks and demonstrate significant speedup in downstream analysis without sacrificing the quality of the results. Because our algorithm is 2x faster and uses 1000x less memory than coreset, reservoir and sketch-based alternatives, we anticipate that it will become a useful preprocessing step for applications with large-scale streaming data. 
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  3. null (Ed.)
    Earlier work has shown that reusing experience from prior motion planning problems can improve the efficiency of similar, future motion planning queries. However, for robots with many degrees-of-freedom, these methods exhibit poor generalization across different environments and often require large datasets that are impractical to gather. We present SPARK and FLAME, two experience-based frameworks for sampling-based planning applicable to complex manipulators in 3D environments. Both combine samplers associated with features from a workspace decomposition into a global biased sampling distribution. SPARK decomposes the environment based on exact geometry while FLAME is more general, and uses an octree-based decomposition obtained from sensor data. We demonstrate the effectiveness of SPARK and FLAME on a real and simulated Fetch robot tasked with challenging pick-and-place manipulation problems. Our approaches can be trained incrementally and significantly improve performance with only a handful of examples, generalizing better over diverse tasks and environments as compared to prior approaches. 
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  4. null (Ed.)
    We present the first sublinear memory sketch that can be queried to find the nearest neighbors in a dataset. Our online sketching algorithm compresses an N element dataset to a sketch of size ๐‘‚(๐‘๐‘log3๐‘) in ๐‘‚(๐‘(๐‘+1)log3๐‘) time, where ๐‘<1. This sketch can correctly report the nearest neighbors of any query that satisfies a stability condition parameterized by ๐‘. We achieve sublinear memory performance on stable queries by combining recent advances in locality sensitive hash (LSH)-based estimators, online kernel density estimation, and compressed sensing. Our theoretical results shed new light on the memory-accuracy tradeoff for nearest neighbor search, and our sketch, which consists entirely of short integer arrays, has a variety of attractive features in practice. We evaluate the memory-recall tradeoff of our method on a friend recommendation task in the Google plus social media network. We obtain orders of magnitude better compression than the random projection based alternative while retaining the ability to report the nearest neighbors of practical queries. 
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  5. Sampling-based planners are effective in many real-world applications such as robotics manipulation, navigation, and even protein modeling. However, it is often challenging to generate a collision-free path in environments where key areas are hard to sample. In the absence of any prior information, sampling-based planners are forced to explore uniformly or heuristically, which can lead to degraded performance. One way to improve performance is to use prior knowledge of environments to adapt the sampling strategy to the problem at hand. In this work, we decompose the workspace into local primitives, memorizing local experiences by these primitives in the form of local samplers, and store them in a database. We synthesize an efficient global sampler by retrieving local experiences relevant to the given situation. Our method transfers knowledge effectively between diverse environments that share local primitives and speeds up the performance dramatically. Our results show, in terms of solution time, an improvement of multiple orders of magnitude in two traditionally challenging high-dimensional problems compared to state-of-the-art approaches. 
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  6. null (Ed.)
    Abstract As computational biologists continue to be inundated by ever increasing amounts of metagenomic data, the need for data analysis approaches that keep up with the pace of sequence archives has remained a challenge. In recent years, the accelerated pace of genomic data availability has been accompanied by the application of a wide array of highly efficient approaches from other fields to the field of metagenomics. For instance, sketching algorithms such as MinHash have seen a rapid and widespread adoption. These techniques handle increasingly large datasets with minimal sacrifices in quality for tasks such as sequence similarity calculations. Here, we briefly review the fundamentals of the most impactful probabilistic and signal processing algorithms. We also highlight more recent advances to augment previous reviews in these areas that have taken a broader approach. We then explore the application of these techniques to metagenomics, discuss their pros and cons, and speculate on their future directions. 
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  7. Anomaly detection is one of the frequent and important subroutines deployed in large-scale data processing applications. Even being a well-studied topic, existing techniques for unsupervised anomaly detection require storing significant amounts of data, which is prohibitive from memory, latency and privacy perspectives, especially for small mobile devices which has ultra-low memory budget and limited computational power. In this paper, we propose ACE (Arrays of (locality-sensitive) Count Estimators) algorithm that can be 60x faster than most state-of-the-art unsupervised anomaly detection algorithms. In addition, ACE has appealing privacy properties. Our experiments show that ACE algorithm has significantly smaller memory footprints (โˆ  4MB in our experiments) which can exploit Level 3 cache of any modern processor. At the core of the ACE algorithm, there is a novel statistical estimator which is derived from the sampling view of Locality Sensitive Hashing (LSH). This view is significantly different and efficient than the widely popular view of LSH for near-neighbor search. We show the superiority of ACE algorithm over 11 popular baselines on 3 benchmark datasets, including the KDD-Cup99 data which is the largest available public benchmark comprising of more than half a million entries with ground truth anomaly labels. 
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  8. We present FLASH (F ast L SH A lgorithm for S imilarity search accelerated with H PC), a similarity search system for ultra-high dimensional datasets on a single machine, that does not require similarity computations and is tailored for high-performance computing platforms. By leveraging a LSH style randomized indexing procedure and combining it with several principled techniques, such as reservoir sampling, recent advances in one-pass minwise hashing, and count based estimations, we reduce the computational and parallelization costs of similarity search, while retaining sound theoretical guarantees. We evaluate FLASH on several real, high-dimensional datasets from different domains, including text, malicious URL, click-through prediction, social networks, etc. Our experiments shed new light on the difficulties associated with datasets having several million dimensions. Current state-of-the-art implementations either fail on the presented scale or are orders of magnitude slower than FLASH. FLASH is capable of computing an approximate k-NN graph, from scratch, over the full webspam dataset (1.3 billion nonzeros) in less than 10 seconds. Computing a full k-NN graph in less than 10 seconds on the webspam dataset, using brute-force (n2D), will require at least 20 teraflops. We provide CPU and GPU implementations of FLASH for replicability of our results. 
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